<?xml version="1.0" encoding="utf-8"?>
<rss version="2.0"><channel><title>randomwire.com - Latest Comments in How To Ruin A Design Classic ~ The New London Underground Tube Map</title><link>http://randomwire.disqus.com/</link><description>China, technology &amp; everything inbetween</description><language>en</language><lastBuildDate>Sun, 03 Aug 2008 14:25:49 -0000</lastBuildDate><item><title>Re: How To Ruin A Design Classic ~ The New London Underground Tube Map</title><link>http://www.randomwire.com/2008/02/04/how-to-ruin-a-design-classic/#comment-1196501</link><description>I liked the black font for the station names much more. I agree that the addition of the wheelchair symbols clutters it further. Seems like attempts to be PC and information overkill are indeed ruining what was once a piece of art.</description><dc:creator xmlns:dc="http://purl.org/dc/elements/1.1/">Duncan</dc:creator><pubDate>Sun, 03 Aug 2008 14:25:49 -0000</pubDate></item><item><title>Re: How To Ruin A Design Classic ~ The New London Underground Tube Map</title><link>http://www.randomwire.com/2008/02/04/how-to-ruin-a-design-classic/#comment-1196500</link><description>&lt;a href="http://www.squidoo.com/underground_gallery" rel="nofollow"&gt;Here's another attempt to ruin things - sorry!!&lt;/a&gt;</description><dc:creator xmlns:dc="http://purl.org/dc/elements/1.1/">Chris Gray</dc:creator><pubDate>Wed, 19 Mar 2008 07:30:57 -0000</pubDate></item><item><title>Re: How To Ruin A Design Classic ~ The New London Underground Tube Map</title><link>http://www.randomwire.com/2008/02/04/how-to-ruin-a-design-classic/#comment-1196497</link><description>Thanks Miles - to me it smells like an IA with too much time on their hands!!&lt;br&gt;&lt;br&gt;The video is great but I think it needs a soundtrack :)</description><dc:creator xmlns:dc="http://purl.org/dc/elements/1.1/">randomwire</dc:creator><pubDate>Tue, 05 Feb 2008 16:31:06 -0000</pubDate></item><item><title>Re: How To Ruin A Design Classic ~ The New London Underground Tube Map</title><link>http://www.randomwire.com/2008/02/04/how-to-ruin-a-design-classic/#comment-1196496</link><description>very clear analysis. it's easy to imagine the drip drip of requirements from different bits of tfl that have resulted in things like zones and overground railways being added, and i suppose in many ways they've done as good a job of incorporating the requirements as they could.&lt;br&gt;&lt;br&gt;love the idea of different editions of the map being produced - leaving the classic as an option.&lt;br&gt;&lt;br&gt;(and apropos of yesterday's post here's a dragon castle related link &lt;a href="http://www.vimeo.com/443511" rel="nofollow"&gt;http://www.vimeo.com/443511&lt;/a&gt;)</description><dc:creator xmlns:dc="http://purl.org/dc/elements/1.1/">miles</dc:creator><pubDate>Tue, 05 Feb 2008 16:09:05 -0000</pubDate></item><item><title>Re: How To Ruin A Design Classic ~ The New London Underground Tube Map</title><link>http://www.randomwire.com/2008/02/04/how-to-ruin-a-design-classic/#comment-1196499</link><description>Wow, I will mark this day in history as the day Tom finally agreed with something I said!!</description><dc:creator xmlns:dc="http://purl.org/dc/elements/1.1/">randomwire</dc:creator><pubDate>Tue, 05 Feb 2008 05:11:42 -0000</pubDate></item><item><title>Re: How To Ruin A Design Classic ~ The New London Underground Tube Map</title><link>http://www.randomwire.com/2008/02/04/how-to-ruin-a-design-classic/#comment-1196498</link><description>completely agree</description><dc:creator xmlns:dc="http://purl.org/dc/elements/1.1/">Tom</dc:creator><pubDate>Tue, 05 Feb 2008 04:21:08 -0000</pubDate></item></channel></rss>